Yes, I am starting to wonder about windows too. Anyway, I think I am going
to start from scratch and try the aspexec component suggested earlier in
this thread.
Anyway, just for shits and giggles, if I compile the swish-e source on
windows am I only suppose to build based upon the files in the win32
directory or are those there just supposed to be added in addition to the
other files?
-----Original Message-----
From: Bill Moseley [mailto:moseley@hank.org]
Sent: Tuesday, February 18, 2003 10:44 AM
To: Thomas McDonald
Cc: Multiple recipients of list
Subject: Re: [SWISH-E] Re: swishex setup
On Tue, 18 Feb 2003, Thomas McDonald wrote:
> Well, I'll just answer my own question. I found at
> http://swish-e.org/archive/1762.html that (when using visual c++) you have
> to create an new windows console application, then add all the files to
the
> app and compile. It did compile (48 files), but there were warnings. I
> haven't tried to run it. I can see there will probably be a problem
because
> the exe isn't in the same directory with the swishspider file. I'll copy
> the exe to the directory and let you know if it works.
Ok, I'm confused.
http://www.octopod.net/technews/Articles/SwishEXComponent.html says:
The source code is based on SwishLib 2.0.5.
I just downloaded 2.0.5 and built it and I don't see the library. I can't
remember when Jose added the library to swish, so I'm a bit confused that
swishex is based on the swish-e library in version 2.0.5.
Sometimes it's easier to start over.
Thanks to David Norris, current versions of Swish-e take a lot less work
to build on Windows. See the src/win32 directory.
This is the kind of stuff that made me switch to Linux for development. ;)
--
Bill Moseley moseley@hank.org
Received on Tue Feb 18 16:02:03 2003